A Main Character

= Character Name in Simplified Chinese e.g. 饺子 as page title = [Insert official full body image here]

[Insert translated background from official website (swy.qq.com) here and cite the page]

Biography
[Insert screenshot of biography page here]

Bio 1=Title: CN / TW / JP

Title Translation: EN

Unlocks at Bond Level 2

[Insert segment 1 translation here]


 * -|Bio 2=Title: CN / TW / JP

Title Translation: EN

Unlocks at Bond Level 4

[Insert segment 2 translation here]


 * -|Bio 3=Title: CN / TW / JP

Title Translation: EN

Unlocks at Bond Level 8

[Insert segment 3 translation here]


 * -|Bio 4=Title: CN / TW / JP

Title Translation: EN

Unlocks at Bond Level 10

[Insert segment 4 translation here]


 * -|Bio 5=Title: CN / TW / JP

Title Translation: EN

Unlocks at Bond Level 12

[Insert segment 5 translation here]


 * -|Bio 6=Title: CN / TW / JP

Title Translation: EN

Unlocks at Bond Level 14

[Insert segment 6 translation here]

Character Story
[insert screenshot of the character story screen here]

Title: CN / TW / JP

Title Translation: EN

Part 1 unlocks at Bond Level 1

Part 2 unlocks at Bond Level 6

Part 3 unlocks at Bond Level 10

[Note: Propose to have character story dialogue translations on a sub-page to avoid accidental spoilers. The words Part 1, Part 2 and Part 3 above should link to the respective segments on that story sub-page]

Interludes
(Note: I use this to refer to 梅影寻踪 because Seeking Plum Impressions sounds so awkward, but we can discuss about a better term. Please delete tabs as necessary) [insert screenshot of interlude page here]

Interlude 1=Title: CN / TW / JP

Title Translation: EN

Summary: (This is the little blurb before you click to start the interlude)

Type: Answer / Touch / Battle

Reward: (e.g. 1 to 4 spirit fragments, 10 to 40 bond points)

Optimum Response: (e.g. 1st choice for Answer type; tap hand for Touch type; N/A for Battle type)


 * -|Interlude 2=Title: CN / TW / JP

Title Translation: EN

Summary: (This is the little blurb before you click to start the interlude)

Type: Answer / Touch / Battle

Reward: (e.g. 1 to 4 spirit fragments, 10 to 40 bond points)

Optimum Response: (e.g. 1st choice for Answer type; tap hand for Touch type; N/A for Battle type)


 * -|Interlude 3='''Title: CN / TW / JP

Title Translation: EN

Summary: (This is the little blurb before you click to start the interlude)

Type: Answer / Touch / Battle

Reward: (e.g. 1 to 4 spirit fragments, 10 to 40 bond points)

Optimum Response: (e.g. 1st choice for Answer type; tap hand for Touch type; N/A for Battle type)

For translations of interlude dialogues, please visit the Character Story page.

Letters
(Several characters have extra letters, such as from the anniversary event. Please add tabs as needed)

Letter 1=Unlock: Level 20 Uncap

Title: (CN / TW / JP)

Title Translation: [EN title]

Letter Translation:

[insert text here]


 * -|Letter 2=Unlock: Level 40 Uncap

Title: (CN / TW / JP)

Title Translation: [EN title]

Letter Translation:

[insert text here]


 * -|Letter 3=Unlock: Level 60 Uncap

Title: (CN / TW / JP)

Title Translation: [EN title]

Letter Translation:

[insert text here]


 * -|Letter 4=Unlock: Level 80 Uncap

Title: (CN / TW / JP)

Title Translation: [EN title]

Letter Translation:

[insert text here]

Voice Lines
[embed video here]

Combat
For more information on the above parameters, please refer to the [Combat] page.

Skills
For more information on blooming food spirits to their full potential, please refer to the [Ascension] page.

Skill 1=(insert image of skill icon)

Skill 1: CN / TW / JP
Translated Name: Name of attack

Skill Type: [Single Enemy / All Enemies / Single Ally / All Allies / Passive]

Description & Effect:

[Insert translated description/effect here. Any buffs/debuffs should link to their segment on the page about all possible status effects]

Level 2: effect (unlocks at Ascension level 2)

Level 3: effect (unlocks at Ascension level 5)


 * -|Skill 2=(insert image of skill icon)

Skill 2: CN / TW / JP
Translated Name: Name of attack

Skill Type: [Single Enemy / All Enemies / Single Ally / All Allies / Passive]

Description & Effect:

[Insert translated description/effect here. Any buffs/debuffs should link to their segment on the page about all possible status effects]

Level 2: effect (unlocks at Ascension level 3)

Level 3: effect (unlocks at Ascension level 6)


 * -|Skill 3=(insert image of skill icon)

Skill 3: CN / TW / JP
Translated Name: Name of attack

Skill Type: [Single Enemy / All Enemies / Single Ally / All Allies / Passive]

Description & Effect:

[Insert translated description/effect here. Any buffs/debuffs should link to their segment on the page about all possible status effects]

Level 2: effect (unlocks at Ascension level 1)

Level 3: effect (unlocks at Ascension level 4)

Level 4: effect (unlocks at Ascension level 7)

Gameplay
Please see [Gameplay: Character Name] for suggestions

(Propose to have a separate page for analysis (for tier list placement), recommended teammates, recommended equips and other gameplay tips, as those are necessarily contributor opinions as opposed to the official data on this page.)

Trivia
[This is the section for information about the meaning of the food name and details about the dish itself, including external links to pages regarding its history or even recipes]

Gallery
[Please stick to official art and screenshots]